![]() ![]() Through Steam, Valve is extremely supportive of their games. Steam was later revealed as a replacement for much of the framework of the World Opponent Network and Half-Life multiplayer and also as a distribution system for entire games. ![]() At the time, it looked to be a method of streamlining the patch process common in online computer games. Valve announced its Steam content delivery system in 2002. Turtle Rock Studios has since split from Valve and re-formed as an independent company, with Valve retaining the rights to the Left 4 Dead IP. On June 3, 2009, the studio officially shut down and completely merged with Valve. On January 10, 2008, Valve Corporation announced that they had acquired Turtle Rock Studios, adding the California technology company to its portfolio. Valve is notable for being extremely supportive of their modding community, Counter-Strike, Team Fortress and Day of Defeat, all being mods that Valve purchased and developed into full games. Valve bases all of its games off of its Source game engine, with much of its success coming from mods and sequels. Half-Life's success was followed by developing mods, spin-offs, and sequels including Half-Life 2. After the company became a corporation in 2003, it moved away from its original location to Bellevue, Washington. ![]() Valve was originally a Limited liability company, based in Kirkland, Washington. ![]()
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